Just because the word "icky" came up in conversation earlier this week, this song has been stuck in my head for days.
So now I'll inflict it on you as well:
A Weblog by One Humble Bookman on Topics of Interest to Discerning Readers, Including (Though Not Limited To) Science Fiction, Books, Random Thoughts, Fanciful Family Anecdotes, Publishing, Science Fiction, The Mating Habits of Extinct Waterfowl, The Secret Arts of Marketing, Other Books, Various Attempts at Humor, The Wonders of New Jersey, the Tedious Minutiae of a Boring Life, Science Fiction, No Accounting (For Taste), And Other Weighty Matters.
"You are wondering how I can possible know not only the one word, but, by implication, every word in every book in my office."
"Yes"
"I am old, child, old, and I have spent my life in the service of the Law -- writing laws, enforcing laws, interpreting laws, inventing ways to circumvent laws.... Also, I am cursed with a perfect memory -- that is a tale I may well inflict upon you another time -- and consequently there is very little that can surprise me anymore."
"But if you know every word in these books -- why keep them?"
"For the same reason a young woman such as yourself might know every inch of her lover's skin, and yet want nevertheless to touch it, taste it, luxuriate in its smell."
- Michael Swanwick, The Iron Dragon's Mother, pp.126-127
I came to Time Pieces, a miscellaneous memoir of novelist John Banville's life in the city of Dublin, because I've read a few of Banville's novels - not as many as I'd like, and not in a while - and middle-aged men like me find it easier to get through short books and non-fiction.
Why did Banville write it? My guess is that he had a couple of slightly overlapping requests for essays: parts of Time Pieces originally appeared in books called City Parks and Sons + Fathers. Working writers follow their heads, and look for ways to turn what they've already written into books: I think he did something like that.
So he realized he was writing multiple pieces about Dublin, and leaned into it. Time Pieces has seven chapters, or essays - they're all pretty separate. They're all about Dublin; some about his memories of the place and the later ones about wandering about it, in recent years, with a man he calls Cicero and might actually be named that. They're all discursive; they're all short; they're all as much about memory as about the thing remembered. Banville was about seventy when he wrote these pieces; there's a lot of looking back at that age.
Time Pieces is a short book: even shorter than it looks, since fifty-three of its two-hundred-odd pages are taken up by quiet classy photographs by Paul Joyce rather than Banville's words. The photographs were, as far as I can tell, mostly chosen to accompany the words, but not taken because of the words. There are a few photos of the back of Banville's head, such as the cover, but most of them are landscapes and still lifes. It's possible that Joyce wandered around Dublin after reading the manuscript and snapped pictures of all the appropriate things, but it seems more that Banville wanted Joyce for a mood, and the mood was already present in his past work.
Banville was not a Dublin boy: he makes that clear at the outset. He was born and grew up in Wexford; Dublin was the big city he got to occasionally as a boy and escaped to when he grew up. (And, before long, escaped on to other places, which he is never clear about here.) This is not a memoir in any conventional sense. Each essay is about an element of Dublin, a place or a time or a concern, and Banville brings in some personal details while waxing rhapsodic about those things, but he's writing about Dublin here, not himself.
And he's writing, I think mostly, for people who know the city decently well: this is an insider's reminiscences. He's a fine writer, and Joyce's photos are pretty if awfully minor-feeling. Time Pieces is a small thing at its core, the kind of book that sells best at a history centre in the place it celebrates. It's really just for huge fans of Dublin or Banville or, preferably, both.
This is yet another sign that our world is inherently flawed, and that, if there are any gods, they hate us.
Norman Bridwell wrote and illustrated over fifty books about Clifford the Big Red Dog, using first his own imagination, his wife's stories of her childhood imaginary playmate, and his daughter's name (Emily Elizabeth). As the years went on, those books were influenced by the generations of kids that grew up with Clifford between the original book in 1963 and Bridwell's death in 2014.
Those books still exist, and are the real Clifford. Nothing else will ever replace or tarnish them. (Though plenty of them are pretty minor: ABCs and other unexciting series entries. If there's fifty of anything, not all of them will be gems.) Since then, there's been a couple of animated TV shows, with either the usual gigantic Clifford or the equally canonical tiny puppy Clifford.
And, of course, people tried to make a movie at various times. Over the past two years, they finally succeeded: a live-action movie with a CGI Clifford was released this past November. Since line extensions are a thing, there was eventually a book of the movie of the books, Clifford the Big Red Dog: The Movie Graphic Novel, adapted by Georgia Ball from the screenplay and story, and drawn by Chi Ngo. It featured a more cartoony Clifford and a modern comics-rounded versions of the movie actors, rather than trying to be photo-accurate.
(I like cartoony, and think cartoons should be cartoony. So I'm inclined to like this better than the movie anyway.)
I don't quite see why the movie exists in the first place, but I like what Ball and Ngo have turned it into here. There's a movie-level story here, as there must be, and they have to roll that out. But they have a light touch with character and Ngo in particular has a knack for open, expressive faces. So this is pleasant even as it hits all of the same kid-movie story beats that all of us will see coming from miles away.
In this story, there is a girl named Emily. Her middle name is Elizabeth, but she doesn't use it on a daily basis. She lives in New York City: her mother is a harried paralegal and her father is mostly out of the picture, forgetful and divorced and away. We're a far way from the nuclear suburban family of 1963; Emily is also mildly bullied at her fancy school, since she's the scholarship kid and clearly not rich like the others. And she's going to be in the care of her Uncle Casey for her birthday, as mom has to jet off to Chicago for a big case.
And, elsewhere in the city, there's a little red puppy looking for a home, and a mysterious man named Bridwell who helps and cares for animals. That latter is a very nice touch: I can forgive a lot of the generic plot of this story because it clearly has its heart in the right place.
I regret to inform you that there is also a rapacious corporation that wants to profit from big-red-dogness, since a Big Movie must have a Big Movie Villain, and this one is no exception. From the graphic novel, it looks like this element is handled about as well as one could hope, given that it exists at all.
This is the book of a movie for kids, so of course there is a happy ending. Everything must come out for the best in the best cinematical worlds. And I am deeply cynical, but this is a nice story that a lot of kids, I hope, will enjoy. Whether they need or want the story in graphic-novel form rather than the movie, I can't say: I have no interest in seeing what this story would look like with John Cleese as Bridwell (!!!!??? which I discovered while typing this), but I am not ten and have not been for a long time.
So: this is a thing. It exists. It is derivative of the movie, which is probably somewhat derivative of the John Ritter TV show, which was clearly derivative of the Bridwell books. But it's pretty nice, for all that. You could definitely do worse.
But that tiny, silly issue of nomenclature is at very central to this book -- Gilbert Hernandez's full-length graphic novel Maria M. is not a "Love and Rockets" story. But it is a meta-Love and Rockets story, a comics version of a movie from his L&R world, like his previous stories Chance in Hell and The Troublemakers and Love from the Shadows. (And then there's Speak of the Devil, which is really weird -- supposedly the "true story" of the events that inspired a movie of the same name within the L&R world, so the true fictional version of something that we previously half-saw a fictionalized fictional version of.)
So this is a version of the story we've already seen part of in Poison River - but Hernandez is specifically telling us it is a packaged story, designed for a purpose, turned into fiction and cleaned up for a particular audience. I think it's meant to be a '90s movie set mostly in the '60s, something from the Goodfellas era, in a world where that gangster era was more Latin than Italiano.
And, of course, all of Hernandez's graphic novels are fictions. But the level of fiction in them is clearly important to him: that some are the "real" story and some are the sensationalized movie version. This one is a movie version, but Maria M. looks to be a relatively big-budget, moderately prestigious picture - probably not made with serious expectations of Oscars, but one that would be reviewed well and remembered fondly, that was a strong stepping-stone for its cast and crew and a sturdy, dependable, engrossing piece of entertainment for its era.
It is is that: Hernandez is good at making fictions that resemble other fictions. (Though, this time out, he isn't deliberately trying to ape wide-screen images with his panels, the way he mostly did with the earlier movie-books; Maria M. is laid out like a "normal" Hernandez comic, with standard panel progressions and lots of variations in size.)
And the story itself? We are somewhere unclear. From Poison River, we know it's an unnamed Latin American country, but here it's left entirely unspecified. It's probably that same country; it's probably not the US. We begin in the late '50s; Maria is a voluptuous eighteen and has no daughters. Unlike Hernandez's Palomar and Luba stories, Maria M. is not about family - not about that kind of family, not about Maria's family. It is about family in the way that all gangster stories are.
Over the course of the next couple of decades, she weaves in and out of the lives of a group of pornographers and gangsters, many of whom become obsessed with her. She never accomplishes much, never gets rich and famous the way she wants to be, never really gets out. But she does come to be happy with what she gets, as far as we see, which is not nothing.
The later parts of the story are largely about her relationship with the fictional version of Gorgo - I won't spoil any of that, but I mean "relationship" in an expansive sense that is not at all equivalent to sitting-around-talking-about-our-feelings. This is a Hernandez book about gangsters, and a crime movie presented on the page: there will be gunplay and ambushes and torture and various horrors along the way. But Hernandez means this to be a movie, and he knows how movies are supposed to be structured: he knows how audiences want movies to end.
Maria M. is the most successful of the Hernandez movie-books, which is unsurprising. It was designed to be the capstone of them to begin with: the book that was actually based on a good, successful movie, with the biggest dramatic sweep and the strongest story. We should not be surprised that Gilbert Hernandez can make a strong, crowd-pleasing story when he sets out to do it; we should remember that he usually sets out to do different things each time.
Snapdragon by Kat Leyh -- I can't remember where I first heard of this, so it's probably a good example of that old saw, that you don't read a book until you've heard about it ten times. I do know Leyh's work from Lumberjanes (which I think I have stopped reading at this point, since it kept feeling like it really was Not For Me and I always felt like I was intruding on something). It's a YA story about a girl and an old woman -- at least one of whom is a witch -- and seems to be one of those stories in which stuff now has to untangle a whole lot of events from the past.
Cannabis by Box Brown is subtitled "The Illegalization of Weed in America," and take another look to make sure you didn't miss the IL there. It's a nonfiction graphic novel roughly tracing the history of what I want to call marihuana in the best old-timey manner, starting off with some prehistoric fellow on a beach and jumping to the ancient Hindus pretty quickly. From the subtitle, I imagine it settles down to the New World not too much later. Brown has made a bunch of nonfiction books like this before: I've seen Tetris and Andre the Giant, and his career, I think, is roughly in that space: pop-culture stuff of interest to people around my generation and his.Solutions and Other Problems by Allie Brosh -- You may have heard of this one; Brosh is kind of a big deal. Her first collection, Hyperbole and a Half, was a major bestseller and critical success nearly a decade ago; this book has been announced several times since then and finally came out this past September. Brosh's work is often painfully personal: pseudo-comics essays about how she interacts with the world (or, far too often, avoids doing so). I think a lot of us are worried about her, in a low-key way: she's good enough at making her stories that we almost understand her pain and that makes us want to be able to fix it. Of course, there are millions of other people we should be worrying about at least as much, who haven't written bestsellers. I don't have a good solution for that problem. But caring more, for whoever, is a good start. Anyway, Brosh's work is deep and resonant and powerful in its quirky MS Paint way, and makes you think about important things even before you read it.Slaughterhouse-Five is a novel by Kurt Vonnegut that you may have heard of; Ryan North (of Dinosaur Comics and Squirrel Girl) adapted it into a graphic novel drawn by Albert Monteys. I re-read the novel about a year and a half ago, and keep thinking I should re-read more Vonnegut -- but this is here and this is short and I remember this story well, so I can compare it in my head and write possibly interesting stuff here. And it's one of the most important novels of the 20th century, in my mind, so new versions of it for new audiences are a good thing. There are a lot of people who haven't read Slaughterhouse-Five even once yet.Paying the Land is the new book by Joe Sacco. As usual for him, it's reportage in comics form, but he's been slowly moving away from warzones over the last decade or so. He's still concerned with the downtrodden, with ethnic groups displaced and disenfranchised, and with systemic inequities, of course: he is still Joe Sacco. But he's less often writing about places where bullets are currently or recently flying. This time out, he's looking at the Dene people of Canada's Mackenzie River Valley, and how well their traditions and lives are holding up in a land that was always cold and dangerous and now is deeply appealing to quick-buck resource-extraction operations who would be happy to ruin mountains and meadows and rivers just to yank out a few tons of valuable minerals. I suspect the answer is "not all that well.""...You're not a fugitive anymore, but mighty among the Powers of Faerie. There are forty thousand individuals in this world who are above the law, and you are very nearly at the top of the pyramid. Everything you did is now as legal as the April rain. I do not pretend it's a fair system. But its unfairness if now weighted in your favor." With a rascally wink, he added, "So I believe I have well earned my fee today."
- Michael Swanwick, The Iron Dragon's Mother, p.348
It can be hard for those of us who haven't hit that concentrated dose of newness for years to remember what that was like, but the best stories for young people embody that sense: they're stories for people who are living newness all the time, building their selves day by day and figuring out what they think and feel about lots of things all the time.
So I try to keep that in mind with books for that audience: to think they way they would, and not the way I do. I'm probably not as good at it as I think I am, of course. But you always have to try.
Allergic is a graphic novel for young people. If you're dismissive, you could call it an "issue book." But everything's an issue book if it resonates with something in your life: an issue is just a thing that actually touches you. And this is a book that will touch a lot of people -- there are a lot of kids who suddenly realize they're allergic to something, when that something comes into their lives for the first time.
It could be peanuts or pollen or penicillin or a bee sting. It could be life-threatening, or annoying, or barely noticeable, or anywhere on that spectrum. It could be obvious, or sneaky and hard to track down. It could be something that kid loves, or something that kid wasn't that interested in anyway.
So it's a big "issue," that a lot of people need to worry about on a daily basis.
Writer Megan Wagner Lloyd and artist Michelle Mee Nutter have taken those facts, and an understanding of that young audience, and built them into a story about one girl -- because we all respond better to good stories, we all want to see someone else working through things to understand how we could do it ourselves.
Maggie is young -- just turning ten as the book opens. She's wanted a puppy for a while: she's planning to be a vet when she grows up; she loves animals, though entirely from afar up to now. And you can guess that it doesn't go the way she wants. She has a strong allergic reaction to pet dander. After a few tests, it turns out she reacts badly -- rashes, swelling, itching -- to just about any animal with fur.
So she goes through all the usual stages: anger (at her parents, at the world), denial (which doesn't last long; her skin gives her away if she's near a furry animal), bargaining (as she runs through a list of non-furry animals and finds them all wanting), and finally acceptance. She meets other young people, at her school and elsewhere, who are allergic, to other things and in other ways. She learns what we all learn: you need to find the ways your life can go around the roadblocks and detours every life throws up, to make the life that's the combination of what you want and what you can get.
Maggie's in a good position; she should have a good life. She has a loving family, good medical support, a new understanding of this annoying way her body works. And her story will resonate with a lot of other young people, struggling with allergies or other issues -- Lloyd and Nutter tell her story well, and tell a wider story than I'm focusing on. Maggie has twin younger brothers and her mother has a new baby on the way; she has friends at school and other activities. She has a life, and Allergic is about her life, not just this annoying skin reaction she has.
This is obviously mostly for young people: that's what it's for, that's what it does well. But if you have the care of a young person with an allergy, or any medical/personal issue that could be similar, you might want to take a look at it for yourself, and for that young person.
Note: I'm actually ahead of publication on a review, for the first time in a long time. Allergic officially goes on sale this coming Tuesday, March 2nd. If you order it right now, your bookstore will probably be able to have a copy for you that morning. (Or you can use my link and have a exploitative hegemonic megacorporation deliver it directly to your home: your choice.)
Although, come to think of it, the last decade of his work, focusing mostly on biographies of strong-willed but not necessarily libertarian people of the past, might show him starting to walk down a path of slightly less grumpiness -- and I emphasize slightly.
But here I am looking at Classic Bagge, the man who spent more than a decade making a comic book called Hate and meant it the whole time. So expect every page to be pickled in bile, to mix my metaphors.
Peter Bagge's Other Stuff is the odds-and-sods collection from the Hate era, gathering stories he did with other creators (mostly as the writer) or for other purposes, most but not all of which appeared, first or eventually, in the quarterly or annual Hate comics of the '90s and '00s. It is absolutely chock-full of grumps and cranks and losers and weirdos of all types: you would be hard-put to find a single functional human being on any page of this book.
So this may be a book best read in bits rather than straight through. Bile and spleen can be fun, but too much will curdle. And there's enough here to curdle the strategic federal cheese reserve.
What you will find in Other Stuff:
One interesting thing to note, for comics fans: as far as I can remember, avatars of the EC never fight with each other. They don't meet on opposite sides of a battle and then forge alliances: they're always on the same side from the beginning, as if cosmic forces will always line them up correctly. What side that is this time can vary - sometimes they fight for Chaos, sometimes for Law, and, more and more in the current crossover era, they fight for the Balance itself, the vague principle or physical manifestation of moderation and centrism. (Elric as Third Way Democrat: discuss!)
About a decade ago, Chris Roberson wrote and Francesco Biagini drew a particularly large EC crossover story, as a twelve-issue comics series called Michael Moorcock's Elric: The Balance Lost. (Colors were by Stephen Downer and covers by Francesco Mattina.) I posted about the first third of the series some time ago, and I'm back now that I've gotten through to the end. It's been collected as three trade paperback volumes, so if you wanted to buy them you would need one and two and three.
There are four main EC protagonists this time: there tend to be three or four in stories like this. (Only two would be a mere team-up; more is too complicated.) For whatever reason - market considerations or consumer knowledge or brand identification or Roberson's personal love or Moorcock's diktat - three of them are the Big Three: Elric and Corum and Hawkmoon, the pale prince and the maimed elf and the dull German. The fourth is a new, pseudo-reader-viewpoint character, Eric Beck, who comes from an Earth-Prime-esque world and who is fated to fight with his evil twin brother with matching Law and Chaos swords as part of the overall festivities.
As usual, it's not particularly clear why things are screwed up across the multiverse at the beginning of Balance Lost, but we can all tell it has been screwed up. Mere anarchy is loosed on the world, the falcon cannot hear the falconer - that whole deal. On some worlds, Chaos is triumphing and collapsing everything into primal soup. In others, Law is triumphing and imposing endless stultifying conformity. As usual, one of these things seems much worse, and much more outside normal sapient life, than the other, but leave that aside. It is basically that some worlds are being ruled by Big Brother, and others are being scrapped for subatomic parts.
Each of the four is pulled into that conflict in their own worlds, sometimes with devoted sidekicks as well. Each one has a whopping big chunk of metal with which to hit things, and hitting things with whopping great chunks of metal is a proven way to make things better in the Moorcock multiverse - as long as it's the right chunk of metal, and the right guy doing the whopping.
So, early in the second volume, they finally meet to join swords against whatever-it-is-this-time, after meeting in smaller groups previously. And it is a problem with the Balance itself this time: there is a gigantic physical set of scales in the center of the multiverse (not the same center where the city of Tanelorn is; this is a plot point, and infinite realms across infinite dimensions can have multiple centers if they want to) and is is actually broken, which is a thing that four guys with big swords can fix.
And that's lucky, because no one else can. When your multiverse is broken, the EC is your only option, so it's good if you have four of them spare at the time.
The four avatars make their way to various centers of the universes, battling foes old and new, gaining and losing important puissant magical artifacts, and being aided and guided by a whole lot of other Moorcock characters, to the extent that I wonder if Jess Nevins has made a concordance for this series.
They do make it to the capital-B Balance, see and learn why it is unbalanced, and the miscreants responsible for said lack of balance. They then Voltron up into the usual super-EC - several mountain-height guys pasted together at the back, so they can swing their swords in all directions at once and battle similarly statured enemies, of which there are always a plethora - to battle the baddies and make things right again.
We know that Elric survived this to die elsewhere, and so presumably know that his multiverse similarly survived. I trust that is not a spoiler; it's about the first thing anyone ever learns about Elric. And the point of an EC story is to save the multiverse, so of course that is what happens. It happens zippily and well here, with Roberson weaving in huge swaths of Moorcockian mythology and Biagini drawing endless bizarre things in ways that make them all look reasonable and realistic.
All in all, it's a good modern Eternal Champion story, of the usual multiple-EC style. It's a bit more baroque than the older versions, but a decent introduction to multiple flavors of Moorcockian adventure fantasy, and the only thing it's conceivably missing is an index to tell new readers what other books to find all of the various characters in.
[1] Aside from a few footnotes, they're still all guys. Female ECs exist, but they don't get to be part of the main action -- mostly there to die to motivate some male EC.
This is what happens here on Mondays where I don't have any new books: instead I dive into a random old year in my reading notebook to see what I can remember about some old books.
This week, the RNG gave me 2006. So here's what I was reading from February 16-22 of that year, most of which I covered only glancingly at the time:
Dav Pilkey, The Adventures of Captain Underpants (2/16, read to the boys)
In February of 2006, my older son was about to turn eight, and my younger son had just turned five. So they could read things themselves, and were -- but it was still the prime years for bedtime reading. Thing 1 was an and out of the nighttime reading in this years, but back in for this stretch, as I went back and forth between picture books, especially a shelf or three of big favorites, and reading longer books over multiple nights. (We did at least one Harry Potter, Wizard of Oz, Peter Pan, and I forget what else - maybe The Hobbit?) But what they loved more than anything else, since they were boys of that age, were Dav Pilkey's massively popular Captain Underpants books, and here we see the beginning. I read them over about three nights each. There's one more later in the week; I'm pretty sure I bought that at a B&N in the city one of the nights in between to jump right into it - and I read more of the series to them, finishing books on Feb 24, Feb 27, Mar 2, Mar 5, and Mar 9, so I definitely bought a bunch of these quickly. This is a very silly series, not quite comics - heavily illustrated, but prose with pictures - about two wacky kids and their nasty principal, who also turns into a superlatively goofy superhero. I don't actually recommend these to read for adults for their own pleasure, but if you have young boys in your life - and possibly some girls with the right sensibility - this are a joy to read to together. They are dumb and silly and juvenile in all the best ways, and Dav Pilkey is a national treasure.
Brian Michael Bendis and Michael Avon Oeming, Powers: Who Killed Retro Girl? (2/17)
I liked Powers as long as it kept the courage of its convictions: cops, without powers, in a world of superheroes, with real death and pain and danger. It lost those convictions somewhere along the way, with both of the main characters getting superpowers and the danger of the early volumes somehow never quite affecting the main characters quite as strongly as the secondary personages. And Bendis's very affected pseudo-Mamet dialogue often got to me: see my parody on Vol. 3 for my take on it. Powers did start out well, and Oeming delivered strong art the whole time. But, like all "real world with superheroes" books, it started off more "real world" and eventually saw itself dragged all the way to "superheroes." Nothing avoids the Great Attractor of American Comics: all will be assimilated if they come anywhere near it. It's best to just studiously avoid superheroes from the beginning and avoid heartbreak later.
Greg Rucka et. al., Queen and County, Vol. 7: Operation: Saddlebags (2/18)
Last week I tried to remember the second collection of this gritty comics series about British spies, Operation: Morningstar. This one was the seventh, with art by Mike Norton, and I can't remember which was which at this point. But I'm pretty sure the heroine, Tara Chace, was getting pretty battered and damaged by this point, since that's what Rucka does. Nothing else has stayed in memory.
Raymond Briggs, Ethel & Ernest: A True Story (2/19)
Briggs' love story to his parents, or maybe their love story, if you prefer: the story of nearly fifty years of their lives (from their meeting in 1928 to their deaths in 1971), in a quiet undemonstrative British way. Briggs made this graphic novel more than twenty-five years after their deaths, in his own sixties, so it's very much a book looking backwards nostalgically. It's a national treasure in the UK, at least among a certain kind of people much like Briggs and his family - and I don't intend to characterize them any closer than that, since I don't really know - but not as well known in the US. It was turned into a movie that I never saw. As I recall, it's very small and quiet and British: all about making do and getting on with things.
David Hartwell and Kathryn Cramer, editors, Years's Best SF 11 (2/20)
That decade, there were two major American Year's Best books covering science fiction: Gardner Dozois had the gigantic bug-crusher, in trade paperback and hardcover, which was about twenty years into its life by 2006 and came out from St. Martin's Press. (Not its sister Tor, as some might have thought.) Hartwell, by this time joined by his wife and regular co-anthologist Cramer, edited a smaller mass-market paperback series for Harper, more specifically focused on science fiction - not always Analog-style flying slip-stick stories, but avoiding the more literary stories Dozois often included. It was a good choice to have, and they gave different views of the field -- I tended to like Dozois's book best each year, since I'm a literary guy, but Hartwell/Cramer always dependably dug out more sciency stories, and the stories that were pushing the ideas of SF the furthest. I have no memories of the stories in this particular one, but there's the ISFDB list.
Dav Pilkey, Captain Underpants and the Attack of the Talking Toilets (2/21, read to the boys)
See above; this was the second book in the series.
George R.R. Martin, A Feast For Crows (2/22)
This I read for work, which may not be obvious -- most of the rest above was personal reading. (Not the Hartwell/Cramer, but everything else.) And I would not try to have any opinion about it on the internet fourteen years later, not having re-read it since then. I liked it, but thought Martin was losing control of his story -- well, I thought that more with Feast, but had thought that for portions of the book or two before this. This is not a wild or unusual take by any means. After fourteen years, I remember that it was about sixteen hundred manuscript pages of middle -- generally well-written middle, with interesting things happening on most of those pages, but all middle, and much of it middle that the larger story didn't actually need.
I knew I'd been an asshole and I owed Amena an apology. I'd attribute it to the performance reliability drop, and the emotional breakdown which I am provisionally conceding as ongoing rather than as an isolated event that I am totally over now, and being involuntarily shutdown and restarted, but I can also be kind of an asshole. ("Kind of" = in the 70 percent-80 percent range.) I didn't know what to say but I didn't have time to do a search for relevant apology examples. (And it's not like I ever find any relevant examples that I actually want to use.) I said, "I'm sorry for...being an asshole."- Martha Wells, Network Effect, p.106
Rabagliati is a native of Quebec, who worked as a graphic designer for decades before turning to cartooning in mid-life. His books are about a man named Paul Rifiorati: Rabgaliati has generally admitted that they are mostly autobiographical, but there's also some element of fictionalization, or just of cleaning things up to make a better story. As of 2020, there have been eleven Paul books published in Quebec -- not all of them full-length -- and eight of them, more or less, have been translated into English. The titles sometimes shift in translation: for example, I believe Paul a Quebec became The Song of Roland in English. All of them are in a similar loopy art style with bold black lines -- I think of it as UPA-influenced; I don't know if Rabagliati would agree -- though this current book mentions that he tried different looks for the book I know as Paul Joins the Scouts but went back to his usual style midway through development. [1]
Paul at Home is the most recent book in the loose series: published in 2019 in French and 2020 in English. Previous books had moved backwards and forwards in time, but had mostly seen Rabagliati turning decade-old events in his life, most often from his childhood and early adulthood, into comics. But Paul at Home is more immediate: it opens in 2012 and Rabaligati started work on it in about 2016. And it's the least happy of the books.
Paul is fiftyish as the book opens, living alone and unhappy with it. His marriage has fallen apart: we don't get all the details, but it seems to be roughly mutual, and they're pleasant to each other when they have to meet now. Their one daughter, Rose, is nineteen and has moved out of Paul's house -- and will soon move to England for vague reasons, against the advice of both parents. His health isn't great, either -- there's major dental work, general malaise, ongoing damage to his drawing arm and neck from years bent over a drawing board, and a series of tests and appointments for what is probably sleep apnea.
So Paul isn't happy, and doesn't have much to be happy about.
His widowed mother, though, has it even worse: living alone in a small apartment. And her health problems will be much larger, and entirely insoluble, before the end of Paul at Home.
This is a book about the downhill side of middle age, that time when endings are coming much more quickly than beginnings ever seemed to. Paul does seem in danger at times of tipping over into being a stereotypical grumpy middle-aged guy -- swearing at parking tickets, complaining about French tourists, and endlessly grousing about bad fonts (because he's a graphic designer to the core) -- but it's more that Rabagliati is not afraid to make his stand-in less than heroic and entirely real.
This is the saddest, most depressing Paul book, because life does tend to get sadder and more depressing. As we get older, that's clearer and clearer: Rabagliati has seen it, and shows it well here. But it's not all sad, and it's only depressing if you let it be.
In the end, Rabagliati would likely agree with a certain porcupine's advice: "don't take life so serious, son -- it ain't nohow permanent."
[1] This is also as good a place as any to mention that I've tried to figure out which books are which, to the point of making a Google Sheet based on Rabagliati's bibliographie page, and that there are still things that confuse me.
Actually, you can differentiate them a bit more than that -- God is said to like beetles better, and Wilson was always an ant guy. Just in case the distinction becomes important in your life.
Edward O. Wilson is the towering biologist of the 20th century, which is particularly impressive since that was such a physics-heavy century. He won two Pulitzer Prizes for books he wrote, is responsible for hundreds of scientific papers and possibly the foundational biological theory of the era, and is one of the pillars of the conservation movement. Naturalist was his memoir -- the story of how he grew up, got interested in ants, got into science, and navigated most of his career. That book came out in 1994, when Wilson was 65, and just a couple of years before he retired from active teaching at Harvard -- but, as I said above, he's still going strong now at 91, and has published as many books since Naturalist as he did before it. So the idea probably was that Naturalist was going to be basically the story of his life, but he may need to add a second volume at this rate.
Naturalist has had a strong life, and has been particularly influential on young readers interested in science -- obviously those kids who like bugs, but also the ones who end up going into chemistry or physics or possibly even (gasp!) engineering. [1] So clearly someone -- maybe even Wilson himself, since he's obviously a smart guy with a lot of ideas -- thought it would be good to do one of those new-fangled "graphic novel" versions of Naturalist, since all of the kids love them these days.
(I may be deliberately making this sound silly for comic effect. But it was a good idea.)
However it happened, Island Press -- the nonprofit that publishes the prose edition of Naturalist -- found Jim Ottaviani, the premier and almost only writer of science in comics form, to adapt Wilson's book into comics and cartoonist, illustrator, and cartoonist C.M. Butzer to draw it. Colors are by Hilary Sycamore, but the pre-publication proof I read only features color for the first seventeen story pages, so I can't really speak to her work here as a whole. The graphic adaptation came out last November, and is widely available now -- so now there are two versions of Naturalist available to be handed to a budding scientist, one of which features lots of pictures of ants to go with Wilson's words.
As usual with Ottaviani's work, there are lots of caption boxes and dialogue -- he likes to get in as many of the real words of the books and scientists he's adapting as possible. So this will be a denser graphic novel than many readers are used to: I'd say that's no bad thing, since science is demanding and full of details that require close attention. Anyone looking for something quick and surface-y is not cut out for a life in science to begin with.
And, of course, this is the story of a life, and one intertwined with field exploration, collaboration with other scientists, and writing -- some of it is about external action, but most of what was important in Wilson's life happened in his thoughts, as he examined ants around the world, thought about them back in Massachusetts, scribbled ideas on a board with colleagues, and bounced their theories off the real world to make sure they actually worked.
I wish there were more graphic novels like this, and fewer about punching people, but that's the world we live in. Intellectual activity is always less popular than punching. But this one is out there, and it's really good at what it does. If you know someone who could be a scientist eventually, this would be a good book to give her.
[1] Note: your present writer's son is a budding engineer, in the second year of a five-year undergraduate ChemE program, and so he kids because he loves.
One suspects the relative political power of that real-world Klan, and possibly of the corporate entities that owned (then) National Periodical Publications and (now) DC Comics, are responsible for the switch from C to K. But that's outside my remit here.
That radio story has been mentioned as a major factor in the waning power of the real-world Klan in the post-war years. I'm not a historian, but it makes sense to me -- they are not generally called out as strongly active during the main civil rights era beginning the next decade, so the timing, at least, makes sense. And it's a comforting message to superhero fans: See! we can do good work in the world, and not have to make any effort at all! Just being a fan of Superman makes the world better!
This graphic novel is not driving that message. Stories themselves generally don't; stories are about action, not feeling good about yourself for liking those stories. The active verb in the title is there for a reason: this Klan of the Fiery Kross needs to be smashed, and it will not go away quietly by itself.
And, while Superman is the subject of the title sentence, he's not alone here: Superman alone cannot smash the Klan. That takes more people: a Black police detective, some familiar reporters named Lois and Jimmy, the members of the Lee family at the center of this story, and even a local white kid at first hostile to his new neighbors. One might even say it takes a city, or a village.
The Lee family are moving to a leafy Metropolis neighborhood in 1946 at the beginning of Smashes the Klan, moving out of Chinatown largely because the father, Dr. Lee, is taking a job as chief bacteriologist of the Metropolis Health Department. They meet their new neighbors, who are mostly friendly -- especially once it's clear son Tommy will be a big asset to the baseball team fielded by the local interfaith Unity House. But our viewpoint character in the Lee family is daughter Roberta, who is less sure about their new neighborhood and home.
Tommy's rocket arm dislodged Chuck Riggs, previously the star pitcher, from that position, which does not leave Chuck happy. Chuck's Uncle Matt is also coincidentally -- this is a Superman story -- the local Grand Scorpion of the Klan of the Fiery Kross, so he seizes Chuck's grievance and the Lees mere presence in their neighborhood as reason for an old-fashioned cross-burning and fire-bombing.
The Lee's house is saved by quick action by Tommy and by neighbors, including that Black detective, Inspector Henderson. (Whose help Dr. Lee at first does not want, when he thought Henderson was just a random local Black man.) Daily Planet reporters arrive the next morning to report on the situation -- of course it's Lois Lane and Clark Kent, since the Planet has never had any other reporters in seventy years of operation.
But Superman is dealing with assimilation issues of his own. The day before, he fought a Nazi would-be supervillain, Atom Man, and kept him from destroying the Metropolis Dam. But Atom Man is powered by a strange green crystal -- anyone who has ever consumed any Superman story is nodding right now -- and that gives Superman first a strange wave of nausea and weakness, and then continued hallucinations of two figures who claim to be his real parents, aliens who rocketed him to Earth from the doomed world Krypton. (Well, they're not that succinct and specific to begin with. But we know the story, and it is the same story.)
Tommy gets in more danger, the Klan continues to foment violence, and that green crystal will of course come back. Dr. Lee's employer, and some of his co-workers, turn out to be quite different than what we had expected.
In the end, Superman Smashes the Klan. But he can't do it alone. And he can't do it without confronting his own past and understanding who he is: without publicly claiming his place as an immigrant and alien. His story -- an immigrant, coming to a new place, and wanting to be friendly and helpful -- is explicitly twinned with Roberta's, and with all of the other people the Klan hates.
This is a story for younger readers, and a story about Superman, so you can be assured everything will work out for the best, and only the most unredeemable will be smashed -- anyone who can be brought around will be. Writer Gene Luen Yang will make sure of that, as he also makes his story deeper and more resonant than a Superman tale for pre-teens had to be. Art team Gurihiru gives it all a modern, clean, manga-lite look -- easily readable and dynamic.
This is a book a lot of Americans should read: there are far too many Chuck Riggses out there, unthinkingly racist and led by family members or friends or media to believe evil things and, in far too many cases, to do evil things. This story says that most of them are redeemable; I would like to believe that. But they have to want to be redeemed. They have to want to smash the Klan.
For those who do, this book is there for you. And if you're in a position to put this book in front of a Chuck Riggs, someone who might be amenable to it but does not, right now, want to smash the Klan -- doing that would be a very good thing.