Influence happens faster than you expect. There are webcartoonists
out there influenced by slightly more established webcartoonists who in
turn were influence by the first-Obama-term clutch of webcartoonists,
and you haven't heard of any of them. (Nor have I, probably.)
Take
Kate Beaton. I vaguely thought she was too new to have a "school," but
that's not correct. Noelle Stevenson's first major project, Nimona,
is clearly influenced by Beaton's characteristic style and tone. In
fact, I'd say that if you like Beaton's cartoons about Joan of Arc or
the Black Prince, you should make a beeline to Nimona, whose heroine is in a similar mode.
Stevenson
is telling a longer story, though, and Beaton is also only one
touchpoint -- influence can give an initial impetus, but creating two
hundred and fifty pages of comics requires new, original ideas for every
page, so influences become a flavor and a tone rather than anything
larger.
Nimona the character is something of an enigma,
a massively powerful shapeshifter who spends most of her time as an
impulsive, sarcastic teenage girl. She turns up on the doorstep of Lord
Ballister Blackheart, the greatest villain in this unnamed and vaguely
medieval kingdom, demanding to put her massive enthusiasm to work in his
cause. So they rob banks, and disrupt other things, and come up against
Ballister's nemesis and oldest friend, Sir Ambrosius Goldenloin,
champion of the supposedly-wonderful Institution.
The worldbuilding here is somewhat slapdash and random, most likely because Nimona
was originally a webcomic. When a creator works in public, often
important elements happen accidentally, and get baked in to the work
before all of the consequences are clear. So this kingdom is basically
in the middle of nowhere, with no borders or neighbors, but does not
span the world. And it's medievlaoid, except for the high technology the
Institution inconsistently uses. And there's a King, but he's only
mentioned in passing, and no other accouterments of government come up
at all.
So this is the story of Ballister against the
Institution, and, as required in stories like this, the "villain" has a
very strong moral code, was driven into villainy by a fiendish action by
the "hero," and is actually the most moral person in the story. (You've
seen this in a dozen animated movies; you know the drill by now.)
Events build, as they must, and the actual
villain is of course the never-given-a-real-name head of the
Institution, who also has no visible motivation for her villainy. (She's
head of an Institution, I suppose: what more do you need?) And Nimona is
more than she seems, as she must be, and that more may actually be as
dangerous as the Institution head claims. And, to finish checking off
the boxes, Ambrosius and Ballister must switch places, and clash, and
finally reconcile. (And, Stevenson strongly hints but doesn't actually
say, more than reconcile.)
Nimona the book
is a zippy graphic novel full of snappy dialogue, with a crackerjack
central character. It's reminiscent of a lot of other stories, that's
true. But it's Stevenson's first book, so that's to be expected. And she
does a great job working in this mode: she tells this story strongly
and entertainingly. Nimona was published for teens, but its audience is wider than that. Most importantly, from the evidence of this book, Stevenson will be back, and even better next time.
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