Tuesday, February 23, 2021

Michael Moorcock's Elric: The Balance Lost, Vols. 2 & 3 by Chris Roberson & Francesco Biagini

There are trends in Michael Moorcock's Eternal Champion stories. He started them out mostly separate, as different epic-fantasy protagonists in different worlds battling evil (or Chaos, or Law, or both in turn), starting in the 1960s. They started to meet in the '70s: I think The Sailor on the Seas of Fate was the first big crossover, and the one that solidified that they all were the same guy in different avatars. [1] That era saw Moorcock attempt ever-more-baroque endings for the whole super-series, none of which took - the point of an Eternal Champion is that there's never going to be the final ending. Then Moorcock mostly wandered off into other things, and had smaller, more hermetic stories - like the Elric tales of the '90s -- for a while. He seems to have turned back to the big crossover with the new millennium, though this time around he seems to be happy enough to let other people dig through his back catalog and assemble the crossovers for him.

One interesting thing to note, for comics fans: as far as I can remember, avatars of the EC never fight with each other. They don't meet on opposite sides of a battle and then forge alliances: they're always on the same side from the beginning, as if cosmic forces will always line them up correctly. What side that is this time can vary - sometimes they fight for Chaos, sometimes for Law, and, more and more in the current crossover era, they fight for the Balance itself, the vague principle or physical manifestation of moderation and centrism. (Elric as Third Way Democrat: discuss!)

About a decade ago, Chris Roberson wrote and Francesco Biagini drew a particularly large EC crossover story, as a twelve-issue comics series called Michael Moorcock's Elric: The Balance Lost. (Colors were by Stephen Downer and covers by Francesco Mattina.) I posted about the first third of the series some time ago, and I'm back now that I've gotten through to the end. It's been collected as three trade paperback volumes, so if you wanted to buy them you would need one and two and three.

There are four main EC protagonists this time: there tend to be three or four in stories like this. (Only two would be a mere team-up; more is too complicated.) For whatever reason - market considerations or consumer knowledge or brand identification or Roberson's personal love or Moorcock's diktat - three of them are the Big Three: Elric and Corum and Hawkmoon, the pale prince and the maimed elf and the dull German. The fourth is a new, pseudo-reader-viewpoint character, Eric Beck, who comes from an Earth-Prime-esque world and who is fated to fight with his evil twin brother with matching Law and Chaos swords as part of the overall festivities.

As usual, it's not particularly clear why things are screwed up across the multiverse at the beginning of Balance Lost, but we can all tell it has been screwed up. Mere anarchy is loosed on the world, the falcon cannot hear the falconer - that whole deal. On some worlds, Chaos is triumphing and collapsing everything into primal soup. In others, Law is triumphing and imposing endless stultifying conformity. As usual, one of these things seems much worse, and much more outside normal sapient life, than the other, but leave that aside. It is basically that some worlds are being ruled by Big Brother, and others are being scrapped for subatomic parts.

Each of the four is pulled into that conflict in their own worlds, sometimes with devoted sidekicks as well. Each one has a whopping big chunk of metal with which to hit things, and hitting things with whopping great chunks of metal is a proven way to make things better in the Moorcock multiverse - as long as it's the right chunk of metal, and the right guy doing the whopping.

So, early in the second volume, they finally meet to join swords against whatever-it-is-this-time, after meeting in smaller groups previously. And it is a problem with the Balance itself this time: there is a gigantic physical set of scales in the center of the multiverse (not the same center where the city of Tanelorn is; this is a plot point, and infinite realms across infinite dimensions can have multiple centers if they want to) and is is actually broken, which is a thing that four guys with big swords can fix.

And that's lucky, because no one else can. When your multiverse is broken, the EC is your only option, so it's good if you have four of them spare at the time.

The four avatars make their way to various centers of the universes, battling foes old and new, gaining and losing important puissant magical artifacts, and being aided and guided by a whole lot of other Moorcock characters, to the extent that I wonder if Jess Nevins has made a concordance for this series.

They do make it to the capital-B Balance, see and learn why it is unbalanced, and the miscreants responsible for said lack of balance. They then Voltron up into the usual super-EC - several mountain-height guys pasted together at the back, so they can swing their swords in all directions at once and battle similarly statured enemies, of which there are always a plethora - to battle the baddies and make things right again.

We know that Elric survived this to die elsewhere, and so presumably know that his multiverse similarly survived. I trust that is not a spoiler; it's about the first thing anyone ever learns about Elric. And the point of an EC story is to save the multiverse, so of course that is what happens. It happens zippily and well here, with Roberson weaving in huge swaths of Moorcockian mythology and Biagini drawing endless bizarre things in ways that make them all look reasonable and realistic.

All in all, it's a good modern Eternal Champion story, of the usual multiple-EC style. It's a bit more baroque than the older versions, but a decent introduction to multiple flavors of Moorcockian adventure fantasy, and the only thing it's conceivably missing is an index to tell new readers what other books to find all of the various characters in.


[1] Aside from a few footnotes, they're still all guys. Female ECs exist, but they don't get to be part of the main action -- mostly there to die to motivate some male EC.

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