JLA: Earth 2
Also as usual for Morrison, he's taking one of the odd lengths of string cluttering up the back issues -- here the evil Crime Syndicate (formerly of Earth-3, moved to the titular Earth-2 here because this was the period when DC officially had only one Earth) -- and treating them utterly straight, daring the modern reader to blink and call them silly. And so there's "Ultraman," the evil Superman, and "Owlman," the same for Batman, and "Superwoman," who is the vanishingly rare evil female version of someone that wears slightly more clothing than her good counterpart. But, since evil is worse than good, they're not nearly as impressive as their Earth-1 counterparts: the Flash analog is a drug addict, the Green Lantern stand-in is dumber than Guy Gardner, and even Owlman is more of a jumped-up street thug than a Morrisonian mastermind like the real Batman. So, after a minimal bit of build-up at the beginning, they're not that impressive or frightening: just the biggest thugs on a planet of dumb thugs.
The only way these villains can win is through luck and the forces of the universe -- Morrison, again, is an essentialist, so the good guys win because it's a law of the universe. Ah, but Earth 2 is in a different universe, where the opposite laws apply, isn't it? And so Earth 2 works itself out like superhero algebra, as Morrison squares both sides and solves for X. It's a quirky, surprising take for a big superhero story, so kudos to Morrison for always amusing himself first. But I do wish he could find his way back to the anarchic glory of Arkham Asylum for his standalone graphic novels; that was only separated from this one by a decade, and it's already been longer than that since.
Book-A-Day 2014 Introduction and Index
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